Scripts/Haks/Additions

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Scripts/Haks/Additions

Post  Elara on Mon Jun 01, 2009 10:49 am

Here is a list of things I plan to add to AvM and any possible future project:

SCRIPTS
1. Loot system - includes randomized and artifact level loot, socketed items, crafting recipies, and more. Works with CEP and PRC crafting.

2. Persistent Storage using Bioware DB

3. Persistent global effects -- fatigue, hunger, thirst, armor encumbrance

4. Dynamic waypoint based spawns for both allies and enemies

5. Housing

HAKS
1. Additional tilesets


What else do you want to see?
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Re: Scripts/Haks/Additions

Post  Sightblinder on Mon Jun 01, 2009 11:45 pm

Well, I'd really rather *not* see the fatigue, thirst, hunger, encumbrance added. I've played on servers with that and for me it's more of an annoyance that anything else. Others may disagree of course.
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Re: Scripts/Haks/Additions

Post  theshainto on Tue Jun 02, 2009 10:28 am

I'll agree with you on that one. I'm not a big fan either. The rest sounds great though.

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Re: Scripts/Haks/Additions

Post  Elara on Tue Jun 02, 2009 10:36 am

The fatigue system primarily affects spellcasters after 48 hours with no sleep.
Encumbrance affects elves, halflings and gnomes in heavy armor
Hunger and thirst I may have to tweak.

Most of these would go into a PW version of AvM, not the RP mod.
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Re: Scripts/Haks/Additions

Post  Eldron Draco on Wed Jun 03, 2009 9:33 pm

Ulgh! Kill me all the way around since I primarily play spell casting elves! I am with Sight on this.
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Re: Scripts/Haks/Additions

Post  Skipper on Fri Jun 05, 2009 4:10 pm

What crafting are you planning on using?

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